My most popular and most loved project is Arda's Sculks — a deep dark expansion that adds new blocks, mechanics, and a full boss fight, playable on both 1.21.1 and 1.20.1. You can find it, along with all my other work, in the Projects tab, where each mod links directly to its Modrinth or CurseForge page.
In total, I've released 12 projects for Forge and NeoForge. Some are small, focused builds — like Arda's Uncrafting Table, one of my more well-known mods, or a simple horror-themed mod and even a language resource pack — while others are bigger, more ambitious systems: golems, ore expansions, mining hammers, backpacks, and special ability mods. I like moving between scales like this; not every project needs to be huge to be worth building.
If you enjoy my work, check out my Projects tab or find me on the links — I'm always working on something new.
— Ixra (Minecraft Modder)
❓ General FAQ
❓ Arda's Sculks – Developer Q&A
🎬 Arda's Sculks – Boss Battle Showcase
Shadow Hunter boss fight in action — abilities, arena, and atmosphere.
My real name is Arda, but online everyone calls me Ixra. I'm 18 years old and I live in Istanbul, Turkey. I speak Turkish natively, and I know a little English and a little Arabic.
Hey! I've been playing Minecraft since I was 6 years old — it's more than a game to me, it's the universe where I can turn my imagination into reality. Over the years I haven't just played; I've built massive structures, drawn textures and pixel art, and developed mods that change how the game feels. I'm an ordinary high school student who loves creating, expanding, and always adding something new on top of what already exists. When I truly have the passion for an idea, I commit to it and deliver quality — I usually work alone and I'm not open to direct requests, because I believe creative freedom brings the best results.
Honestly? I don't like playing games that much. What I truly love is developing, drawing, designing, and dreaming up new ideas.
Why I make mods: Every time I play a game, my mind starts creating new possibilities — different stories, mechanics, and twists that could have been there. It's purely for fun — and to see people download my mods and have a great time playing with them. That's what keeps me going.
Contact: You cannot reach me directly. If you have requests or bug reports, please leave a comment on CurseForge or open an issue on GitHub.